This is an asset I created for the Biggest Boss game. The game features a pirate ship designed for Fortnite, so I created this asset specifically for that environment.
I had a lot of fun creating stylized assets, and it was also a rewarding challenge to optimize them for the Fortnite engine. I created the asset using Maya, Substance Painter, and ZBrush, and I also produced a turnaround render in KeyShot. The asset was also implemented and tested directly within a Fortnite level.